Archive for the Development Diary Category

Patch 1.3 Now Available

Darkest greetings Underlord, The cycle of destruction and creation continues with the release of Patch 1.3: “Workshop”! At long last the highly-anticipated map editor is now available for you to sink your claws into. But that’s not all you can expect in this massive feature patch! Read on, Underlord! Key […]

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Patch 1.3 Preview

Welcome most loyal Underlord, A new patch has been unearthed in the depths, and is about to leave your minions coughing and choking in a dusty haze of excavation … Introducing Patch 1.3 … “Workshop”! Before we get to the details of this update, Mendechaus would like to say a […]

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Celebrate Halloween with Jack O’Worker

Darkest greetings Underlord, Halloween is upon you … the time of year when the children of Kairos don devilish costumes and haunt their elders, who surrender to them their delicious confectioneries. But this year, there are worse things than trick-or-treaters roving the streets: your minions have crashed the festivities! Of […]

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Heart of Gold Preview: Sentinel

Preview: The Sentinel   Welcome most loyal Underlords, If you’re reading this then you’re hopefully joining us as a supporter of our newsletter, as this post marks the first newsletter release. Regardless of whether you are or not we have a fantastic teaser to share with you today, the first […]

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Patch 1.2.1 Now Available & Multiplayer Tournament!

Darkest greetings Underlords, It’s been just 13 days since Patch 1.2 hit on Steam and we’ve already got a sizeable minor patch headed your way. With a bunch of minor balance fixes, quality of life improvements and a handful of bug fixes. Head on over to the release notes to […]

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Post 1.2 Recap & Kickstarter Update

Most malevolent greetings Underlord! Today we have a very brief but exciting update for those of you awaiting physical kickstarter rewards and a short recap on everything else that has happened in the last week! The latest news beckons underlord, read on to discover it’s secrets.   Patch 1.2: Tipping […]

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Patch 1.2 “Tipping the Scales” Now Available!

Darkest greetings Underlords! Last week we released Patch 1.2 over on the Public Test Branch and we’re pleased to report that after a few more changes and bug fixes we’re happy to release it into the wilds of the public branch! Key Features: Major balance overhaul Prop Efficiency Explosives Overhaul […]

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