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WFTO Wednesday #112: Performance & Flex Goal Vote

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Performance & Flex Goal vote Hey folks, This week we’re announcing the results of our backer flex-goal voting and how this impacts all of you. We’ll also be taking a closer look at the impacts of some under-the-hood changes coming in 0.7.0!   Flex Goal Voting Complete! A few weeks […]

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WFTO Wednesday #111: Well of Souls & Press Event

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Well of Souls & Press Event Hey folks, We’ve been extremely busy over the past few days polishing the game up and introducing new features ready for showcasing an early version of the 0.7.0 build to press this week. As it’s been a stressful week for us all we’ll be […]

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WFTO Wednesday #110: Glacial Door & EGX Rezzed

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Glacial Door & EGX Rezzed Hey folks, Today we’ve got some news on an upcoming defence, events, and our weekly campaign preview. We’re sure you’re practically salivating for some more news so read on Underlords and sate your hunger! Defence Spotlight: Glacial Door The Augre’s have been at it again. […]

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Backer Site Launched!

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Hey folks, We’re pleased to announce that our long-awaited backer site is finally going live starting from the moment this announcement goes out! If you’re a crowdfunding backer then this will be a truly auspicious day for you as this site will provide the services that will allow us to […]

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WFTO Wednesday #109: Rated D for Delayed

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Rated D for Delayed Hey folks, As you might have guessed by the big, massive letters above: we’ve got a tiny, final delay. The Delay So this delay is a bit of a mixed bag. A bit of good and a bit of disappointment — but before you cry out […]

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WFTO Wednesday #108: Brave New World

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Brave New World Hey folks, This week we have been busy cracking away on the campaign and at all the areas of the game still awaiting polish. In this edition of WFTO Wednesday we’ll be talking a little about Saturday’s livestream and having a small highlight into the ongoing development […]

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WFTO Wednesday #107: UI Updates, Unit Shields & More

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UI Updates, Unit Shields & More Hey folks, We have just over a month left until the release! With such a short period of time left we’re knuckling down and focusing on the last few components of the game. As always everything you see here is WIP and does not […]

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