Archive for the Patch notes Category

Patch Notes: Bedrock Beta v0.3.0 “Krampusnacht”

In celebration of Subterranean Games’ second favourite holiday we’re pleased to announce a fantastic, feature-rich patch! Krampus was kind enough to put his stolen children to work, they were instrumental in helping us finish our patch before Christmas. Find out what amazing gifts Krampus (and a few thousand nameless children) […]

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Patch Notes: Bedrock Beta v0.2.0 “The Rise of Rhaskos”

Bedrock Beta v0.2.0 “The Rise of Rhaskos”​   Known issue: Some users are only seeing some of the menu (and not being able to interact with it or load a map) when starting up the game. Please see this thread for more information and potential solutions. Other known issues can […]

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Patch Notes: Bedrock Beta v0.1.4 "Let There Be Light"

Patch Notes: Bedrock Beta v0.1.4 “Let There Be Light”   Known issue: Some users are only seeing a black screen when starting up the game. Please see this thread for more information and potential solutions. Other known issues can be found here Please report any bugs you find here New […]

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Patch Notes: Bedrock Beta v0.1.3 "A Whole New Underworld"

Patch Notes: Bedrock Beta v0.1.3 “A Whole New Underworld” Known issue: Imps may randomly stop working. To rectify this, give them a slap to remind them who’s the boss. New Maps Entirely new maps filled with mystery, intrigue, and combat-ready enemies! The Hunger Games: Explore the cavernous depths and build […]

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Patch Notes: Bedrock Beta v0.1.2 “Fog of War”

Patch Notes: Bedrock Beta v0.1.2 “Fog of War” This update is going to be relatively light on changes and fixes as we are spending a lot of our time preparing for future, larger updates. We know it’s been slow thus far, but new features and content will start being added […]

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Patch Notes: Bedrock Beta v0.1.1 "Parmesan Cheese"

Patch Notes: Bedrock Beta v0.1.1 “Parmesan Cheese” Known Issues Most audio has been disabled for this build Game will sometimes crash on exit Clicking ‘continue’ on the opening splash screen will take the player directly to map select instead of the main menu Cursor continues to highlight units in possession mode […]

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