Darkest Greetings Underlord, The festive period is upon us and we’re closing up shop to spend time with our families. We’re not leaving you without one last patch to add a few new features and some improvements and other fixes to the editor. We also have a couple more updates coming […]
More →Welcome most loyal Underlord, In honour of your service in War for the Overworld, we’d like to offer you a tribute to your ceaseless minions … or a condemnation of your most loathsome enemies! The statuettes have been long in their chiselling from Impenetrable Rock, but now they are ready […]
More →Hello Backers, With 2016 just a few short weeks away it’s time for us to deliver an update on the status of your physical rewards. Unfortunately we are the heralds of another delay, but we certainly won’t be letting you go away empty handed. Read on for the full story! […]
More →Darkest Greetings Underlord, Exploring the cavernous underworlds of Kairos is a frightful task at the best of times. It is a place of dank corners, roaring lava and rather unfriendly beasts that have more teeth than brain cells. So, it is for some curious reason that the mortals of Kairos […]
More →Patch 1.3 our first true feature patch for War for the Overworld since release is now available! Here you can find an extensive list of changes in the latest patch, if you’d like to find out more then read the full release post here! Latest Updates Patch 1.3.1 – 20-12-2015 […]
More →Darkest greetings Underlord, The cycle of destruction and creation continues with the release of Patch 1.3: “Workshop”! At long last the highly-anticipated map editor is now available for you to sink your claws into. But that’s not all you can expect in this massive feature patch! Read on, Underlord! Key […]
More →Welcome most loyal Underlord, A new patch has been unearthed in the depths, and is about to leave your minions coughing and choking in a dusty haze of excavation … Introducing Patch 1.3 … “Workshop”! Before we get to the details of this update, Mendechaus would like to say a […]
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