Hey folks, You’ve unlocked Door #2, well done. Venture inside our Playable Showcase to see what you’ve unlocked. We are working on some quick fixes to make the showcase play a bit better — thanks for your feedback! Today we’re going to talk about Nexus, the Dungeoneer tool, and modding […]
More →Update #2: Clarifications, Additions and More! Visit our Kickstarter here. Hey folks, Thank you all for your awesome support so far! If we could give you a hi-five or hug through the internet we would (but the technology just isn’t there yet). How Flex Goals Work: There have been some […]
More →Update #1: 31 Hours & £21,000 Hey folks, It’s been a crazy first day. You have helped us reach 14% of our goal in the first 30 hours! Pat yourselves on the back (or give a congratulatory slap to a fellow backer). Your overwhelmingly positive response so far has […]
More →WFTO Development Diary #10: Kickstarter’s Eve Hey folks, Tonight may very well be the last night before our little community becomes a bustling hive of activity. Before I go any further I want to thank each and every one of you for how dedicated you have been over the past […]
More →WFTO Development Diary #8: The Tech Demo & Kickstarter Hey folks, As mentioned a few weeks ago we have been preparing a demo for you guys to play around with – we had to make a few changes, but it’s finally ready. The most significant difference from what we announced […]
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