Archive for August 2013

WFTO Wednesday #34: A Whole New Underworld!

A Whole New Underworld! Hey folks, The fabled patch is finally being released tomorrow! Head on over to this thread to check out the patch notes, and this thread on our forums to check on any known issues. If you find any bugs or problems that aren’t in that list, then please […]

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Patch Notes: Bedrock Beta v0.1.3 "A Whole New Underworld"

Patch Notes: Bedrock Beta v0.1.3 “A Whole New Underworld” Known issue: Imps may randomly stop working. To rectify this, give them a slap to remind them who’s the boss. New Maps Entirely new maps filled with mystery, intrigue, and combat-ready enemies! The Hunger Games: Explore the cavernous depths and build […]

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WFTO Wednesday #33: A Brief Update

A Brief Update Hey folks, Mixed news this week, so lets jump right in.   The Patch The patch is coming very, very soon.. however, there have been some alterations. Several of the features we spoke about previously aren’t quite ready, but a lot of progress has been made on […]

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WFTO Wednesday #32: The Necromancer's New Clothes

The Necromancer’s New Clothes Hey folks, As your workers continue to ever-deepen your halls out into the unexplored, inky depths you sense a song, or chant that extends beyond this realm into the aether. So faint that it’s almost drowned out by the steady pick, pick, pick of your mining […]

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WFTO Wednesday #31: The Skarg

Hey folks, The skittering Skarg stalks the subterranean depths far beneath the Underworld, where prey has adapted to sense sounds and steal away; stealth and the ability to sneak around effectively are of supreme service to the beasts who wish to be predator instead of prey. The Skarg has mastered […]

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