WFTO Wednesday #83: Grab Bag

WFTOWednesdayCroppedLightGrab Bag

Hey folks,

We’ve got a grab bag of various goodies for your eye-holes this week. Stare at them for a little while and then let us know what you think!



The explosive power of the Bombard will quickly send your weak-willed enemies packing as their allies are turned into a giblet geyser.


Build these if you want to paint your hallways the “chunky red” of enemy intestines.


Foundry Upgrade Props

For the defensively-minded Underlord the upgraded Foundry is a must-have as it allows you to stockpile a huge number of reserve defence parts to quickly reinforce your trap-filled halls.


Some Chunders have been known to place these atop their heads as festive decorations.


Archive Upgrade Props

The upgraded Archive increases the available workspace for your industrious Cultists — allowing them to pair up in their efforts towards researching ancient texts — which will further increase the speed at which you earn Sins.


Adept as most Cultists are at reading, they are also secretly masters (and addicts) of table-tennis and will regularly practice their skills (when you’re not looking) across the top of their new work station.


Unit Beds

In our ongoing attempts to bring a little bit of “home” to our minion’s Lairs we’ve allowed a few additional units to customize their beds.


From left to right: Witch Doctor, Firebreather, Bard, Inquisitor, Augre.


Alchemy Lab VFX

A few industrious Chunders have managed to unclog the pipes within the Alchemy and, as a result, the viscous goo that flows within the tubes of this room is now, once again, free-flowing.


We highly recommend that you and your minions do not ingest Alchemy Lab goo.

Side effects include: nausea, transmutation, irradiation, spontaneous combustion & death.


That’s it for this update. If we all manage to purge the Alchemy lab goop that we accidentally swallowed we’ll be back in another week ready to inject you with a few CCs of WFTO Wednesday.


Until next time Underlord,

– WFTO Team


Click here to discuss this update on our forums!

  1. You guys are doing a fantastic job! I love watching this grow ever more awesome with every update 😀

  2. beutiulf

  3. This looks awesome!! Love the look of the cannons! Really…. demonic!

  4. Cant wait to try them out

  5. thanks for not being like stomping ground; the game looks great

  6. Love it!

  7. How many levels can a room have? Because I was kinda hoping the Archive would gain a square table similar to that in the Tavern for multiple researchers to use, which would be at the highest levels.

    I’m also wondering if you’ve considered toning down the number of lights that appear in certain rooms. Quite a few have multiple lights on EVERY wall tile, I’m thinking lights don’t need to show up other than every second tile. It would help the game performance to not go overboard with the lights is all.

  8. Hey guys i just bought this afew hours ago, looking great..

    any chance we can get a map editor to keep each other busy? maybe this has been answered already but i couldn’t see it in any threads

    even if all we can make is more survival maps im sure you must have the tools available and it would add alot to the playability …pleeeease

  9. Great job ! Love this game! Waiting finish)
    Я все-таки ее купил) скорей бы уже смастырили доконца!)