WFTO Wednesday #25: The Tavern


Hey folks,

You awake in a warm, moist room. It is pitch black except for a small sliver of light to your left. Confused you began crawling toward the light when you hear a piercing squeal echo through the hallway followed by a wet thud…

A massive, wet belch knocks the door in front of you open, spraying you with acrid smelling saliva. Blinking your vision clear you see a monstrous creature with what seems to be a rock on its head carrying a bloody Micro-Piglet by its hind legs down a corridor. After a few moments the smell of sizzling meat seems to wrap its hand around your stomach and lead you into…


The Tavern

Your Intelligent minions are just that, for they recognize that one can not have bacon without fire. Naturally, most of them will eschew the raw form when the cooked product is infinitely tastier. Any good Underlord will create a Tavern to please their Intelligent minions and keep their bellies full of succulent, cooked meat.


Thankfully your Gnarlings have spent so much time cooking the various unsavoury things that they find in the depths that they can turn even the most unappetizing meal into a delicious feast with various harvested mushrooms and lichen. When tasked with cooking Micro-Piglets they are sure to create a meal that your creatures will wage wars to protect.


A particularly eloquent Chunder once said, “Fight good for working appetite.” The same Chunder also pioneered an entirely new meat-delivery system… he calls it the Spit-Roast which, however lacking in poetry, certainly makes meals more interesting when it misfires and knocks an unsuspecting Bafu unconscious.



A few of us (and some of our Underworld Council) headed over to Rezzed this past weekend. We hear that all in all it was a wonderful experience meeting Simburgur’s cat (no thoughts were offered when asked how meeting Simburgur was).


As you may have noticed there are some spiffy threads in that picture, we had them printed up for the team to wear at a particular expo that happens in September and found that we have a few extra…


T-Shirt Contest

Underlord Sammy is holding a contest to win one of these wonderful T-Shirts seen above. Head on over to this thread for more details!


That’s all for this week, we look forward to seeing all of your contest entries!


Until next time Underlord,

- WFTO Team


Click here to discuss this update on our forums!

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  2. I’m really digging the look of the Tavern in that art. I do think however the centerpiece could be transformed into a set of four bar counters forming a square, with the flame pit in the middle and minions serving drinks at said counters, this could also provide additional seating.

  3. It looks great!:D

  4. Keep the good job people, I don’t regret buying this game for a second and I see great potential in it.

  5. I like the idea of the tavern but, hopefully it wont require all your minions to actually work all the time to keep it running, much like, perhaps it just increase the speed and efficiency of the room? Could you explain how the room work? Will it be possible to utilize it without the gnarlings? (Goblins)

    Keep up the good work. //The true Fan

  6. All I could think about after reading this post was: “Who is that guy in the back that’s unlucky enough to have his picture taken with his eyes closed while being obscured by the only chick in the photo”. xD

    On a more serious note, good work on the tavern but I have to second Evil Emperor Proteus’s idea. Demons getting hammered while devouring Micro-Piglets sounds awesome.

    Anyways, great job so far. Keep up the good work!

  7. Great! Another concept art update…

    This is getting ridiculous now, and I’m pretty sure I’m not the only one feeling this way! Where is this Bedrock BETA that you guys were selling to potential backers on Kickstarter?

    All that chest thumping and all we got was a dungeon with a few rooms and one(?) spell… Oh and a retarded overload (Steve?) that doesn’t do much.

    This “perk” turned out to be one big disappointment! Please change the name to Bedrock PRE-ALPHA!

    • in their defence this is not concept art, looks like the room as it will be. now where i do agree with you is that it has taken faaaaarrr too long for a “BETA” update. anyway doesn’t help bitching about it the game will be ready when it is ready.

      • Where as I do believe patience is important, and of course I am willing to wait. Good games take time to create, especially with smaller teams as opposed to giants like Blizzard. However, dude makes a good point, you can hardly call this a BETA, it’s more of a shell…I thought I was purchasing a BETA for the game and again, to be fair I could have done my research better but…really? lol. Still support the game but it is frustrating you have to admit.

    • Changing it would be confusing for new people.

    • You’re whats wrong with games now days. Try practicing patience.

    • so le tme get this straight you paid for the beta expecting a finished product not a in prossess product that was still missing most of its features.
      ah the new age of beta testers gods do I miss the old age of beta testers.

      well ether way I got news for you this is indeed a proper beta product it has a full functing program, it gets past the alpha stage once the thing can be turned on and played, no matter how liitle is in it, in fact most beta are just like this, what you normally see in beta now a days, is in fact open beta which is basicly the finished product that they are trying to sowcase off.

  8. J’adore dungeon keeper, et je suis très heureux et impatient que wfto sorte en France…

    • Pour info, vu que c’est sur steam, tu n’as qu’a le telecharger, il est meme deja disponible (quoi que en beta seulement). Mais par contre il sera toujours en anglais, je doute qu’ils feront une traduction.

  9. i agree with people thinking buying beta
    its like alpha and its long to get a update…
    but otherwise its better to take time to make a good game than to make shit quickly….
    continue to support

  10. Any word on the next update ETA?

  11. I am one of those people who doesn’t complain in general, and I won’t either in this case: they are doing their best, fighting through numerous setbacks, tech issues and such (i guess mostly). I just hope the game can get finished before mid September.

    On a more reviewing note, I just hope the tables are large, as in really large. I’m a little disappointed at the size of the bookcases in the library, so having a little up sizing wouldn’t be rejected on my part. Great feel to it, i’m liking the mood, though I have this feeling that it’s getting a little cartoony… i don’t know why…